Winner of Fast Company’s 2025 Innovation by Design Award and CNBC’s Disruptor 50.
I led the development of a foundational motion language system for Apollo— a NASA-backed, general-purpose humanoid robot. This groundbreaking UI/UX project defined how Apollo communicates through movement, gesture, and expression, establishing a visual and behavioral design framework for human-robot interaction.
Role: Motion Director
Agency: argodesign
Client: Apptronik
Designed to work alongside people in industries from retail and hospitality to logistics and aerospace, Apollo represents a transformative leap in practical, human-centered robotics.
A set of guiding motion principals to inform all communication
Mid-design exploration
Some use cases
Drawing on user research, historical trends, and cultural references, I developed a minimal yet expressive motion language that defined Apollo’s core communication and personality cues. Through synchronized LED eyes, an E-ink mouth, and a touchscreen chest display, the animation system enables clear, human-readable interaction across a wide range of environments and distances.
↳ Eyes ⇢ 60 feet
↳ Mouth ⇢ 30 feet
↳ Chest ⇢ 3 feet
The system and UI, like the chassis and shrouding ID, had to project a delicate balance of sophistication and utility where subtle shifts in expression speed or mouth placement could significantly alter perception.
Because Apollo was still in active development during discovery and design, I collaborated closely with engineers to identify a concise set of probable interactions. From there, I built a suite of animations grounded in unified motion principles— creating a flexible framework that could scale across future behaviors and use cases.
Apollo, Communication (My portion speaking to design)
Apollo, Productizing
Apollo, Relationships
Apollo, Everyday
This Freethink documentary offers a clear, accessible look at Apollo’s technology and design—contextualizing what sets Apptronik apart in the emerging robotics market.
The segment featuring argodesign’s contributions begins around the 8-minute mark, with my discussion on motion design appearing at approximately 13 minutes.
Projects
USAA x NFLDirection
Patrón TequilaBrand Anthem
DXC Design StoriesVideo Production
Realtor.comMotion Design
Magic LeapUser Experience Design
AppleTitle Design
T-MobileExperiential
Patrón Cocktail LabProduct Video
WinkProduct Design
CitiMarketing
MetaUI Vision
EtihadFuture Vision
Canvas by DellDocumentary Series
Sirius XMVision Exploration
Cognitive ScaleDesign Story
Magic Leap, Kinetic TypeBrand Identity
Under ArmourMotion Design
VRBO x FödaIdentity
DXCProduct Video
NetflixProduct Design
DellProduct Videos
WaldoOrientation Animation
PhaidonIllustration
Finger on the Pulse NYCIllustration